<?xml version="1.0" encoding="US-ASCII" ?>
<character unique_id="gob2vhov:-ns5zjlqe0n7p" version="2">
	<created_date>May 30, 2011</created_date>
	<modified_date>May 30, 2011 2:57 AM</modified_date>
	<profile>
		<player_name>NPC</player_name>
		<campaign>Islands of War</campaign>
		<name>League Militia Battle Mage</name>
		<age>19</age>
		<birthday>December 29</birthday>
		<eyes>Green</eyes>
		<hair>Black, Wavy, Medium</hair>
		<skin>Dark Tan</skin>
		<handedness>Left</handedness>
		<height>5' 6"</height>
		<weight>138 lb</weight>
		<SM>0</SM>
		<gender>Male</gender>
		<race>Human</race>
		<tech_level>4</tech_level>
	</profile>
	<HP>0</HP>
	<FP>0</FP>
	<total_points>250</total_points>
	<ST>9</ST>
	<DX>11</DX>
	<IQ>13</IQ>
	<HT>13</HT>
	<will>-1</will>
	<perception>-1</perception>
	<speed>0</speed>
	<move>0</move>
	<include_punch>true</include_punch>
	<include_kick>true</include_kick>
	<include_kick_with_boots>true</include_kick_with_boots>
	<advantage_list>
		<advantage_container version="2" open="no">
			<name>Advantages</name>
			<advantage version="2">
				<name>Combat Reflexes</name>
				<type>Mental</type>
				<base_points>15</base_points>
				<reference>B43</reference>
				<notes>Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</notes>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="starts with">fast-draw</name>
					<specialization compare="is anything"></specialization>
					<amount>1</amount>
				</skill_bonus>
				<attribute_bonus>
					<attribute>dodge</attribute>
					<amount>1</amount>
				</attribute_bonus>
				<attribute_bonus>
					<attribute>parry</attribute>
					<amount>1</amount>
				</attribute_bonus>
				<attribute_bonus>
					<attribute>block</attribute>
					<amount>1</amount>
				</attribute_bonus>
				<attribute_bonus>
					<attribute>fright_check</attribute>
					<amount>2</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Fatigue Magery</name>
				<type>Mental, Supernatural</type>
				<levels>100</levels>
				<points_per_level>1</points_per_level>
				<modifier version="1" enabled="no">
					<name>All Spells Available (Common)</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>All Spells Available (Uncommon)</name>
					<cost type="percentage">60</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Can't Maintain Spells</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Dance</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Dark-Aspected</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Day-Aspected</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Musical</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Night-Aspected</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>No Armor</name>
					<cost type="percentage">-45</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Facial Components</name>
					<cost type="percentage">5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Foot Components</name>
					<cost type="percentage">10</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Gesture Components</name>
					<cost type="percentage">10</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Material Components</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Speech Components</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Spell Components</name>
					<cost type="percentage">75</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>One College Only (@Average College@)</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>One College Only (@Easy College@)</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>One College Only (Battle)</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Reduced Fatigue Cost</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Holy Symbol</name>
					<cost type="percentage">-15</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Holy Symbol in Hand</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Talisman (@Talisman@)</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Talisman in Hand (@Talisman@)</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Solitary</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Song</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spells Require Consciousness</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spells Require Sight</name>
					<cost type="percentage">-35</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Unusual Methods (@Method@)</name>
					<cost type="percentage">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Unusual Methods (@Methods@)</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Wild Magic</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<categories>
					<category>Advantage</category>
					<category>Occult/Magical</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Fatigue Magery</name>
				<type>Mental, Supernatural</type>
				<levels>120</levels>
				<points_per_level>1</points_per_level>
				<modifier version="1" enabled="no">
					<name>All Spells Available (Common)</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>All Spells Available (Uncommon)</name>
					<cost type="percentage">60</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Can't Maintain Spells</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Dance</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Dark-Aspected</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Day-Aspected</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Musical</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Night-Aspected</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>No Armor</name>
					<cost type="percentage">-45</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Facial Components</name>
					<cost type="percentage">5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Foot Components</name>
					<cost type="percentage">10</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Gesture Components</name>
					<cost type="percentage">10</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Material Components</name>
					<cost type="percentage">30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Speech Components</name>
					<cost type="percentage">20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Spell Components</name>
					<cost type="percentage">75</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>One College Only (@Average College@)</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>One College Only (@Easy College@)</name>
					<cost type="percentage">-60</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>One College Only (@Hard College@)</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Reduced Fatigue Cost</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Holy Symbol</name>
					<cost type="percentage">-15</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Holy Symbol in Hand</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Talisman (@Talisman@)</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Requires Talisman in Hand (@Talisman@)</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Solitary</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Song</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spells Require Consciousness</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spells Require Sight</name>
					<cost type="percentage">-35</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Unusual Methods (@Method@)</name>
					<cost type="percentage">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Unusual Methods (@Methods@)</name>
					<cost type="percentage">20</cost>
					<levels>1</levels>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Wild Magic</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
				</modifier>
				<categories>
					<category>Advantage</category>
					<category>Occult/Magical</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Fit</name>
				<type>Physical</type>
				<base_points>5</base_points>
				<reference>B55</reference>
				<notes>+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Initiate of the Arcane Order</name>
				<type>Mental, Social, Supernatural</type>
				<base_points>3</base_points>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<prereq_list all="no">
						<advantage_prereq has="yes">
							<name compare="is">Language: Latin</name>
							<notes compare="contains">Written (Native)</notes>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Language: Latin</name>
							<notes compare="contains">Written (Accented)</notes>
						</advantage_prereq>
					</prereq_list>
					<prereq_list all="no">
						<advantage_prereq has="yes">
							<name compare="is">Language: Latin</name>
							<notes compare="contains">Spoken (Native)</notes>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Language: Latin</name>
							<notes compare="contains">Spoken (Accented)</notes>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Language: Latin</name>
							<notes compare="contains">Spoken (Broken)</notes>
						</advantage_prereq>
					</prereq_list>
					<prereq_list all="no">
						<advantage_prereq has="yes">
							<name compare="is">Threshold-Limited Magery</name>
							<notes compare="is anything"></notes>
							<level compare="at_least">30</level>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Fatigue Magery</name>
							<notes compare="is anything"></notes>
							<level compare="at_least">30</level>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Standard Magery</name>
							<notes compare="is anything"></notes>
							<level compare="at_least">30</level>
						</advantage_prereq>
					</prereq_list>
					<skill_prereq has="yes">
						<name compare="is">Thaumatology</name>
						<specialization compare="is anything"></specialization>
						<level compare="at_least">10</level>
					</skill_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Magic Talent</name>
				<type>Mental</type>
				<levels>3</levels>
				<points_per_level>10</points_per_level>
				<categories>
					<category>Advantage</category>
					<category>Power</category>
				</categories>
				<skill_bonus>
					<name compare="is">Thaumatology</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Magic</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Ritual Magic</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">Magic!</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Code of Honor (Soldier's)</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<reference>B127</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Duty (Soldier)</name>
				<type>Social</type>
				<modifier version="1" enabled="no">
					<name>FR: 6</name>
					<cost type="points">-2</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>FR: 9</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>FR: 12</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>FR: 15</name>
					<cost type="points">-15</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>Extremely Hazardous</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Involuntary</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Nonhazardous</name>
					<cost type="points">5</cost>
					<affects>total</affects>
				</modifier>
				<reference>B133</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Honesty</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<cr>9</cr>
				<reference>B138</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Overconfidence</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<cr>12</cr>
				<reference>B148</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Sense of Duty</name>
				<type>Mental</type>
				<modifier version="1">
					<name>Friends and Companions</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
					<reference>B153</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>@Small Group@</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
					<reference>B153</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>@Individual@</name>
					<cost type="points">-2</cost>
					<affects>total</affects>
					<reference>B153</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>@Large Group@</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
					<reference>B153</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>@Entire Race@</name>
					<cost type="points">-15</cost>
					<affects>total</affects>
					<reference>B153</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Every Living Being</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
					<reference>B153</reference>
				</modifier>
				<reference>B153</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Languages</name>
			<advantage version="2">
				<name>Language: Latin</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Native</name>
					<cost type="points">-6</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">0</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>None</notes>
				</modifier>
				<modifier version="1">
					<name>Spoken</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Broken</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">3</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">0</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>None</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Broken</notes>
				</modifier>
				<modifier version="1">
					<name>Written</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">3</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<reference>B24</reference>
				<categories>
					<category>Advantage</category>
					<category>Language</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">Language Talent</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill_container version="2" open="no">
			<name>Magic</name>
			<skill version="2">
				<name>Aleph I</name>
				<difficulty>IQ/VH</difficulty>
				<points>4</points>
				<categories>
					<category>Occult/Magical</category>
				</categories>
				<prereq_list all="yes">
					<prereq_list all="no">
						<advantage_prereq has="yes">
							<name compare="is">Guild Wizard of the Arcane Order</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Initiate of the Arcane Order</name>
							<notes compare="is anything"></notes>
						</advantage_prereq>
					</prereq_list>
					<skill_prereq has="yes">
						<name compare="is">Thaumatology</name>
						<specialization compare="is anything"></specialization>
						<level compare="at_least">14</level>
					</skill_prereq>
					<prereq_list all="no">
						<advantage_prereq has="yes">
							<name compare="is">Standard Magery</name>
							<notes compare="is anything"></notes>
							<level compare="at_least">50</level>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Fatigue Magery</name>
							<notes compare="is anything"></notes>
							<level compare="at_least">50</level>
						</advantage_prereq>
						<advantage_prereq has="yes">
							<name compare="is">Extra-Dimensional Magery</name>
							<notes compare="is anything"></notes>
							<level compare="at_least">50</level>
						</advantage_prereq>
					</prereq_list>
				</prereq_list>
			</skill>
			<skill version="2">
				<name>Hidden Lore</name>
				<specialization>Warlock Strife</specialization>
				<difficulty>IQ/A</difficulty>
				<points>2</points>
				<reference>B199</reference>
				<categories>
					<category>Knowledge</category>
				</categories>
				<prereq_list all="no">
					<advantage_prereq has="yes">
						<name compare="is">Guild Wizard of the Arcane Order</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
					<advantage_prereq has="yes">
						<name compare="is">Initiate of the Arcane Order</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</skill>
			<skill version="2">
				<name>Innate Attack</name>
				<specialization>Projectile</specialization>
				<difficulty>DX/E</difficulty>
				<points>8</points>
				<reference>B201</reference>
				<categories>
					<category>Combat/Weapon</category>
					<category>Ranged Combat</category>
				</categories>
				<default>
					<type>DX</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Innate Attack</name>
					<modifier>-2</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Magic!</name>
				<difficulty>IQ/W</difficulty>
				<points>12</points>
				<categories>
					<category>Occult/Magical</category>
				</categories>
				<prereq_list all="yes">
					<skill_prereq has="yes">
						<name compare="is">Thaumatology</name>
						<specialization compare="is anything"></specialization>
						<level compare="at_least">12</level>
					</skill_prereq>
				</prereq_list>
			</skill>
			<skill version="2">
				<name>Meditation</name>
				<difficulty>Will/H</difficulty>
				<points>4</points>
				<reference>B207</reference>
				<categories>
					<category>Esoteric</category>
				</categories>
				<default>
					<type>Will</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Autohypnosis</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Occultism</name>
				<difficulty>IQ/A</difficulty>
				<points>4</points>
				<reference>B212</reference>
				<categories>
					<category>Occult/Magical</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Staff</name>
				<difficulty>DX/A</difficulty>
				<points>4</points>
				<reference>B208</reference>
				<categories>
					<category>Combat/Weapon</category>
					<category>Melee Combat</category>
				</categories>
				<default>
					<type>DX</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Polearm</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Spear</name>
					<modifier>-2</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Thaumatology</name>
				<difficulty>IQ/VH</difficulty>
				<points>4</points>
				<reference>B225</reference>
				<categories>
					<category>Occult/Magical</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-7</modifier>
				</default>
			</skill>
		</skill_container>
		<skill_container version="2" open="no">
			<name>Soldier</name>
			<skill version="2">
				<name>First Aid</name>
				<tech_level>4</tech_level>
				<difficulty>IQ/E</difficulty>
				<points>2</points>
				<reference>B195</reference>
				<categories>
					<category>Everyman</category>
					<category>Medical</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Esoteric Medicine</name>
					<modifier>0</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Physician</name>
					<modifier>0</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Veterinary</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Gesture</name>
				<difficulty>IQ/E</difficulty>
				<points>4</points>
				<reference>B198</reference>
				<categories>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Hiking</name>
				<difficulty>HT/A</difficulty>
				<points>1</points>
				<reference>B200</reference>
				<categories>
					<category>Athletic</category>
					<category>Outdoor/Exploration</category>
				</categories>
				<default>
					<type>HT</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Soldier</name>
				<tech_level>4</tech_level>
				<difficulty>IQ/A</difficulty>
				<points>8</points>
				<reference>B221</reference>
				<categories>
					<category>Military</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Strategy</name>
				<specialization>Land</specialization>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B222</reference>
				<categories>
					<category>Military</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Intelligence Analysis</name>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Tactics</name>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Strategy</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Strategy</name>
				<specialization>Naval</specialization>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B222</reference>
				<categories>
					<category>Military</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Intelligence Analysis</name>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Tactics</name>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Strategy</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Tactics</name>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B224</reference>
				<categories>
					<category>Military</category>
					<category>Police</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Strategy</name>
					<modifier>-6</modifier>
				</default>
			</skill>
		</skill_container>
	</skill_list>
	<equipment_list>
		<equipment_container version="3" open="no" state="equipped">
			<description>Belt</description>
			<tech_level>1</tech_level>
			<legality_class>4</legality_class>
			<value>5</value>
			<weight>0.1 lb</weight>
			<equipment_container version="3" open="no" state="equipped">
				<description>Shrinking Spell Book</description>
				<legality_class>4</legality_class>
				<value>580</value>
				<weight>0.12 lb</weight>
				<notes>Thesis (320 pages), Codex Bound</notes>
				<categories>
					<category>Spell Book</category>
				</categories>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Acid Bolt</description>
					<legality_class>4</legality_class>
					<value>60</value>
					<notes>Common, 6 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Acid</category>
						<category>Spell: Battle</category>
						<category>Spell: Cantrip</category>
						<category>Spell: Common</category>
						<category>Spell: Creation</category>
						<category>Spell: Elemental</category>
						<category>Spell: Ooze</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Black Tentacle Attack</description>
					<legality_class>4</legality_class>
					<value>670</value>
					<notes>Common, 67 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Battle</category>
						<category>Spell: Common</category>
						<category>Spell: Guardian</category>
						<category>Spell: Protection</category>
						<category>Spell: Summoning</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Blink</description>
					<legality_class>4</legality_class>
					<value>250</value>
					<notes>Common, 25 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Battle</category>
						<category>Spell: Common</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Burning Whirlwind</description>
					<legality_class>4</legality_class>
					<value>3350</value>
					<notes>Uncommon, 67 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Battle</category>
						<category>Spell: Elemental</category>
						<category>Spell: Fire</category>
						<category>Spell: Summoning</category>
						<category>Spell: Uncommon</category>
						<category>Spell: Weather</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Carroissa's Appalling Dash</description>
					<legality_class>4</legality_class>
					<value>0</value>
					<notes>Unique, 33 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Charm</category>
						<category>Spell: Unique</category>
						<category>Spell: Wizard's Guild</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Chain Lightning</description>
					<legality_class>4</legality_class>
					<value>2070</value>
					<notes>Common, 207 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Air</category>
						<category>Spell: Battle</category>
						<category>Spell: Common</category>
						<category>Spell: Creation</category>
						<category>Spell: Elemental</category>
						<category>Spell: Lightning</category>
						<category>Spell: Weather</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Cloak of Bravery</description>
					<legality_class>4</legality_class>
					<value>350</value>
					<notes>Common, 35 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Mentalism</category>
						<category>Spell: Protection</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Cure Blindness</description>
					<legality_class>4</legality_class>
					<value>980</value>
					<notes>Common, 98 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Cure Deafness</description>
					<legality_class>4</legality_class>
					<value>680</value>
					<notes>Common, 68 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Cure Disease</description>
					<legality_class>4</legality_class>
					<value>410</value>
					<notes>Common, 41 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Dimension Door</description>
					<legality_class>4</legality_class>
					<value>400</value>
					<notes>Common, 40 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Dimension Gate</description>
					<legality_class>4</legality_class>
					<value>1600</value>
					<notes>Common, 160 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Feather Fall</description>
					<legality_class>4</legality_class>
					<value>300</value>
					<notes>Common, 30 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Fire Shield</description>
					<legality_class>4</legality_class>
					<value>270</value>
					<notes>Common, 27 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Battle</category>
						<category>Spell: Common</category>
						<category>Spell: Creation</category>
						<category>Spell: Elemental</category>
						<category>Spell: Fire</category>
						<category>Spell: Protection</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Fly</description>
					<legality_class>4</legality_class>
					<value>540</value>
					<notes>Common, 54 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Air</category>
						<category>Spell: Charm</category>
						<category>Spell: Common</category>
						<category>Spell: Elemental</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Gaslungs</description>
					<legality_class>4</legality_class>
					<value>0</value>
					<notes>Unique, 35 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Air</category>
						<category>Spell: Elemental</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Unique</category>
						<category>Spell: Wizard's Guild</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Heal</description>
					<legality_class>4</legality_class>
					<value>350</value>
					<notes>Common, 35 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Heal II</description>
					<legality_class>4</legality_class>
					<value>990</value>
					<notes>Common, 99 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Heat Metal</description>
					<legality_class>4</legality_class>
					<value>240</value>
					<notes>Common, 24 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Battle</category>
						<category>Spell: Common</category>
						<category>Spell: Elemental</category>
						<category>Spell: Fire</category>
						<category>Spell: Metal and Synthetics</category>
						<category>Spell: Transmutation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Hut of shelter</description>
					<legality_class>4</legality_class>
					<value>610</value>
					<notes>Common, 61 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Creation</category>
						<category>Spell: Guardian</category>
						<category>Spell: Protection</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Neutralize Poison</description>
					<legality_class>4</legality_class>
					<value>350</value>
					<notes>Common, 35 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Elemental</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
						<category>Spell: Ooze</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: One Question</description>
					<legality_class>4</legality_class>
					<value>0</value>
					<notes>Unique, 69 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Charm</category>
						<category>Spell: Mentalism</category>
						<category>Spell: Unique</category>
						<category>Spell: Wizard's Guild</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Regrow Limb</description>
					<legality_class>4</legality_class>
					<value>590</value>
					<notes>Common, 59 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Sanctuary</description>
					<legality_class>4</legality_class>
					<value>830</value>
					<notes>Common, 83 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Charm</category>
						<category>Spell: Common</category>
						<category>Spell: Mentalism</category>
						<category>Spell: Protection</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Shield</description>
					<legality_class>4</legality_class>
					<value>300</value>
					<notes>Common, 30 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Battle</category>
						<category>Spell: Charm</category>
						<category>Spell: Common</category>
						<category>Spell: Protection</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Slow Poison</description>
					<legality_class>4</legality_class>
					<value>230</value>
					<notes>Common, 23 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Healing</category>
						<category>Spell: Life</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Spectral Steed</description>
					<legality_class>4</legality_class>
					<value>3400</value>
					<notes>Uncommon, 68 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Creation</category>
						<category>Spell: Life</category>
						<category>Spell: Necromancy</category>
						<category>Spell: Transportation</category>
						<category>Spell: Uncommon</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Spider Climb</description>
					<legality_class>4</legality_class>
					<value>360</value>
					<notes>Common, 36 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Common</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Spirit Armor</description>
					<legality_class>4</legality_class>
					<value>400</value>
					<notes>Uncommon, 8 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Cantrip</category>
						<category>Spell: Life</category>
						<category>Spell: Necromancy</category>
						<category>Spell: Protection</category>
						<category>Spell: Uncommon</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Teleport Other</description>
					<legality_class>4</legality_class>
					<value>25250</value>
					<notes>Rare, 101 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Rare</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Teleport Self</description>
					<legality_class>4</legality_class>
					<value>2000</value>
					<notes>Uncommon, 40 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
						<category>Spell: Uncommon</category>
					</categories>
				</equipment>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Spell: Timejump</description>
					<legality_class>4</legality_class>
					<value>0</value>
					<notes>Unique, 107 points</notes>
					<categories>
						<category>Spell</category>
						<category>Spell: Time</category>
						<category>Spell: Transmutation</category>
						<category>Spell: Transportation</category>
						<category>Spell: Unique</category>
						<category>Spell: Wizard's Guild</category>
					</categories>
				</equipment>
			</equipment_container>
		</equipment_container>
		<equipment version="3" state="equipped">
			<quantity>1</quantity>
			<description>Cassock of Precaution</description>
			<legality_class>-</legality_class>
			<value>0</value>
			<weight>5 lb</weight>
			<categories>
				<category>Clothing</category>
				<category>Magic Item</category>
			</categories>
			<dr_bonus>
				<location>torso</location>
				<amount>1</amount>
			</dr_bonus>
			<dr_bonus>
				<location>groin</location>
				<amount>1</amount>
			</dr_bonus>
			<dr_bonus>
				<location>arms</location>
				<amount>1</amount>
			</dr_bonus>
			<dr_bonus>
				<location>legs</location>
				<amount>1</amount>
			</dr_bonus>
			<prereq_list all="no">
				<advantage_prereq has="yes">
					<name compare="is">Guild Wizard of the Arcane Order</name>
					<notes compare="is anything"></notes>
				</advantage_prereq>
				<advantage_prereq has="yes">
					<name compare="is">Initiate of the Arcane Order</name>
					<notes compare="is anything"></notes>
				</advantage_prereq>
			</prereq_list>
		</equipment>
		<equipment version="3" state="equipped">
			<quantity>1</quantity>
			<description>Quarterstaff</description>
			<tech_level>0</tech_level>
			<legality_class>4</legality_class>
			<value>10</value>
			<weight>4 lb</weight>
			<reference>B273</reference>
			<melee_weapon>
				<damage>sw+2 cr</damage>
				<strength>7&#8224;</strength>
				<usage>Swung</usage>
				<reach>1,2</reach>
				<parry>+2</parry>
				<block>No</block>
				<default>
					<type>DX</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Staff</name>
					<modifier>0</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Polearm</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Spear</name>
					<modifier>-2</modifier>
				</default>
			</melee_weapon>
			<melee_weapon>
				<damage>thr+2 cr</damage>
				<strength>7&#8224;</strength>
				<usage>Thrust</usage>
				<reach>1,2</reach>
				<parry>+2</parry>
				<block>No</block>
				<default>
					<type>DX</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Staff</name>
					<modifier>0</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Polearm</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Spear</name>
					<modifier>-2</modifier>
				</default>
			</melee_weapon>
			<categories>
				<category>Melee Weapon</category>
			</categories>
		</equipment>
	</equipment_list>
	<print_settings printer="\\http://192.168.1.152:631\PSC-1400-series" units="in">
		<orientation>Portrait</orientation>
		<width>8.5</width>
		<height>11</height>
		<top_margin>0.5</top_margin>
		<left_margin>0.5</left_margin>
		<bottom_margin>0.5</bottom_margin>
		<right_margin>0.5</right_margin>
		<ink_chromaticity>Monochrome</ink_chromaticity>
		<sides>Single</sides>
		<quality>Normal</quality>
	</print_settings>
</character>
